first blog post, and a big list of things to do. had some confutions of communication of what were doing.
objectives that need compleating... what people need to do
Mike: Modeling the SU, still in Max but better safe than sorry.
Matt: Continue with objects at the moment, Nice job in the Maya one but we need to know what your working on so we dont end up with two diffurent vertions of the SU made by doforent people by acsident, which happend. so far you'v done the Alcohol bottls which are awsom but they need to be lower poly acording to Steve, and at the moment your working on Glasses for the SU, which is good and one of the prioratys.
Jamie M: Keep working on skripting, as well as working on objects in Maya/Max/whichever one that suts your needs. also might be a good idea to communicate with Matt to work on obnjects hes created to be skripted. then well send them to Robin to impliment in the Unity project.
Jamie J: weill be working on objects as well, so far working on the Red sofa. and taking pics for texturing/ colour reforence.
also each object needs to be exported as an FBX file, if there are problems exporting to this, or of your using a doforent program that dosent export into FBX then you can export it into and OBJ file and inport it into MAX (tryed on Maya and that dident go down too well) and then export it from MAX into an FBX.
this list is subject to change at any time. ANY time.
objects that need to be creatred:
(note, ones with an "X" next to them meens there compleat)
Hanging Lights:
Coffe Take Away: X
Costa Coffy Take Away:
Sofa:
Chare: (Low Poly vertion up but not textured)
Long Bench: X
Stool:
Tall Stool:
Pool Table: X
Drink Bottls (alcoholic): X
Small sofa thing (back of SU with Pool Tabls):
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